Human-Machine Interaction
A new knowledge visualization and manipulation metaphor for collaborative and immersive environmentAuthor(s): Jérôme Olive, Indira Thouvenin, Dominique Lenne
Are Existing Metaphors in Virtual Environments Suitable for Haptic InteractionAuthor(s): Joan De Boeck Chris Raymaekers Karin Coninx
Evaluation of Gaze Tracking Technology for Social Interaction in Virtual EnvironmentsAuthor(s): Jan Ciger, Bruno Herbelin, Daniel Thalmann
Friction Sounds For Sensory SubstitutionAuthor(s): Federico Avanzini Davide Rocchesso Stefania Serafin
The Ghost MetaphorAuthor(s): Ciger - Herbelin
Towards Configurable Motion Capture with Prioritized Inverse KinematicsAuthor(s): Manuel Peinado , Bruno Herbelin , Marcelo Wanderley, Benoit Le Callennec, Ronan Boulic, Daniel Thalmann, Daniel Méziat
Using the Non-Dominant hand for selection in 3DAuthor(s): Joan De Boeck, Tom De Weyer, Chris Raymaekers, Karin Coninx